Creative Engineering01 / 09

About

I build software, hardware, and games.

I am an engineering student at QUT with experience in game development, automotive work, retail, and student leadership.

My work ranges from live web apps and Unreal prototypes to electronics repair, sensor-based controllers, and local AI experiments.

  • Engineering student at QUT
  • Software + hardware + games
  • Technical and public-facing experience
Professional + Community Experience03 / 09

Experience

I have worked in studios, workshops, retail, and student organisations.

That range has given me experience with technical production, hands-on mechanical work, retail, marketing, and public communication.

I am comfortable learning in different settings and working with people as well as systems.

  • About 1 year in game development
  • 6 months as a mechanic
  • Retail + marketing + social media
Work Experience4 entries
Game developmentAbout 1 year

Margastua Studios

Junior Developer

Worked as a junior developer for about one year, contributing to production work as part of a game development team.

Game developmentProductionTeamwork
Automotive work6 months

SYS Automotives

Mechanic

Worked as a mechanic for six months in an automotive workshop, applying practical mechanical skills and hands-on problem-solving.

AutomotiveMechanical workWorkshop experience
Retail

7 Days Convenience

Worked at 7 Days Convenience in the Valley, adding retail experience alongside my technical and university work.

RetailConvenience storeWorkplace experience
Student organisation

GUBSA

Marketing and Social Media

Handled marketing and social media for GUBSA as part of my student organisation work.

MarketingSocial mediaStudent organisation
Hardware + AI + Computer Vision04 / 09

Projects

Projects where I test an idea by building it.

The work ranges from repairing old displays to building biosignal controllers, local language models, and computer vision prototypes.

This is where hardware repair, sensors, computer vision, local AI, and game inputs meet.

  • Embedded and sensor systems
  • Local AI and computer vision
  • Repair and refurbishment
  • Engineering prototypes
FeaturedProjects
video

Gundam Basic Education for Educators

A teaching demo built with low-cost hardware, a temperature sensor, and an Arduino-style setup. Heat above room temperature charges a Gundam shield.

Supporting Media2 items
video

Helldivers Salute Drop

A computer vision experiment that recognises a Helldivers-style salute and triggers an in-game 500kg response.

interactive

Current Build: Treadmill Controller

A current project that maps treadmill movement, jump detection, and other controller actions to FPS inputs.

Engineering Project Index9 entries
Sensor-based controller

IMU and ECG Elden Ring Controller

A custom controller that uses IMU and ECG data to control Elden Ring, translating motion and biosignals into game inputs.

IMUECGSensorsGame input
Machine learning

Local LLM with LoRA

Ran a language model locally and added reinforcement learning using LoRA. The project explored adapting a model on local hardware.

Local LLMLoRAReinforcement learningAI
Engineering course project

WALI Waste Sorter

Developed WALI, a waste-sorting system, as part of QUT's engineering course. The project applied engineering design to a practical waste-management problem.

Waste sortingEngineering designQUT
Electronics repair

CRT Repair and Refurbishment

Repaired and refurbished old CRT displays, with a focus on returning ageing hardware to usable condition.

CRTElectronicsRepairRefurbishment
Trashgang terminal group chat repository preview
Systems experiment

Trashgang Terminal Group Chat

A terminal group chat built with ngrok, including a feature that converts YouTube videos into ASCII for playback inside the terminal.

TerminalNetworkingASCIIAlgorithms
Open GitHub
Current project

Treadmill Game Controller

A current build that uses a treadmill to control movement, detect jumps, and map additional actions for FPS games.

HardwareGame inputSensorsCurrent build
Helldivers salute OpenCV experiment thumbnail
Computer vision

Helldivers OpenCV Salute

An OpenCV salute recogniser that triggers a Helldivers-style 500kg response when it detects the gesture.

OpenCVComputer visionGesture recognition
Watch demo
Gundam Arduino education demo thumbnail
Teaching demo

Gundam Basic Education for Educators

An Arduino and sensor demonstration where temperature input charges a Gundam shield above room temperature.

ArduinoEducationTemperature sensors
Watch demo
Study companion

StudyGotcchi

A Tamagotchi-inspired study companion built around Pomodoro sessions to make study routines more engaging.

EducationHabit systemsUX concept
Unreal Engine + Game Development05 / 09

Game Dev

Games bring most of my technical and creative interests together.

I have worked in a game studio and built my own Unreal projects across combat, movement, puzzles, environments, and worldbuilding.

My personal work includes a Nusantara-inspired RPG prototype, a perception puzzle, and environment studies based on Southeast Asian references.

  • About 1 year as a junior developer
  • Unreal Engine prototypes
  • Combat + puzzles + environments
Leadership + Awards + Student Communities06 / 09

Leadership

I have taken on roles that involve organising, communicating, and helping others.

My university involvement includes committee, ambassador, secretary, marketing, social media, computing, and debating roles.

These roles sit alongside my technical work and show the community-facing side of my experience.

  • Student Club Executive Award 2025
  • Campus consultancy leadership
  • Unreal Engine educator
Roles and Recognition5 entries
Award2025

Student Club Executive Award

Received in recognition of my work as a student club executive.

LeadershipStudent clubsRecognition
Leadership recognition

Campus Consultancy Leadership

Josh Farr leadership

Leadership recognition connected to my campus consultancy work.

LeadershipConsultancyTeamwork
Education role

Unreal Engine Educator

Epic Games

Recognition as an Unreal Engine educator, combining game development knowledge with teaching.

Unreal EngineEducationGame development
Student leadership

Griffith Student Leadership

GUBSA committee and ambassador; GUMSA secretary; GAMA committee

Held committee, ambassador, secretary, marketing, and social media responsibilities across Griffith student organisations.

Committee workMarketingSocial mediaSecretary
Student involvement

UQ Student Communities

UQCS member and UQ Debating member

Participated in computing and debating communities at the University of Queensland.

ComputingDebatingCommunication
Volunteering + Tutoring + Outreach07 / 09

Community

Teaching and volunteering are a consistent part of my work.

I tutor biology and mathematics, have taught game design, and have volunteered in relief, science outreach, and competition roles.

This work has put me in classrooms, public events, community relief efforts, and judging environments.

  • Flood relief in Malaysia
  • Science festival volunteer
  • Biology + mathematics tutor
  • Game design teaching
Community Work4 entries
Volunteering

Al Khaadem Flood Relief

Took part in hands-on flood relief volunteering in Malaysia through Al Khaadem.

Community serviceFlood reliefMalaysia
Science outreach

Curiocity World Science Festival

Volunteered at Curiocity World Science Festival in a public science and events environment.

Science communicationEventsVolunteering
Competition volunteering

IRO Gold Coast

Member and judging committee

Volunteered as a member and served on the judging committee for selected competitions.

JudgingCompetitionsVolunteering
Teaching

Tutoring and Game Design Teaching

Tutor biology and mathematics, with additional experience teaching game design.

TutoringBiologyMathematicsGame design
Academic Background08 / 09

Education

Science gave me the foundation; engineering gave me a place to apply it.

I studied Foundation Science at UQ and Biomedical Science at Griffith. I now study engineering at QUT.

That path connects my science background with the software, hardware, and design work in this portfolio.

  • Foundation Science at UQ
  • Biomedical Science at Griffith
  • Current engineering student at QUT
Education History3 entries
Academic foundation

University of Queensland

Foundation Science and individual courses

Built my early foundation in university-level science.

UQScienceFoundation studies
Biomedical studies

Griffith University

Biomedical Science

Studied biomedical science and became involved in several student organisations.

GriffithBiomedical scienceStudent leadership
Current study

Queensland University of Technology

Engineering bachelor's degree

Currently studying engineering at QUT, including applied work such as the WALI waste-sorting project.

QUTEngineeringCurrent
Get In Touch09 / 09

Contact

If my work fits what you are building, get in touch.

I am open to engineering opportunities, creative technology work, tutoring, and teaching collaborations.

Email is the quickest way to reach me. You can also find more of my work on GitHub and my professional background on LinkedIn.